# Folder Structure

All folders are entirely optional, the only requirement for a SubModule to be detected by the Launcher is the SubModule base directory itself and a valid SubModule.xml

For a full example of the folder structure and contents refer to Drive:\\InstallLocation\Mount & Blade II Bannerlord\Modules\Native\

# Folder Descriptions & File Examples

  • AssetPackages - Contains TPAC files (may be Taleworlds Package). The TPAC format was introduced at some time during the multiplayer beta, replacing the outdated BRF format of Warband and CRF format of early beta, and is still used today. Can be explored via an unofficial tool TpacTool (opens new window)
    • someasset.tpac
  • Atmospheres - Refer to [Atmosphere]
    • Interpolated
      • interpolatedatmosphere.xml
    • atmosphere.xml
  • bin - Where compiled binaries should go - Refer to [Basic C# Mod]
    • Win64_Shipping_Client
      • MyModule.dll
  • GUI - For most things related to Gauntlet.
    • Brushes - For Gauntlet Brushes.
    • Prefabs - For Gauntlet Movies.
  • ModuleData - For any general data related to your mod that is in XML format (e.g. items/cultures/gametexts).
  • SceneObj - For your scenes.
- MyModule
	- AssetPackages
		-- assetpackage.tpac
	- Atmospheres
		- Interpolated
			-- interpolatedatmosphere.xml
		-- atmosphere.xml
	- bin
		- Win64_Shipping_Client
			-- MyModule.dll
    - GUI
        - Brushes
        - Prefabs
    - ModuleData
    - SceneObj
    - SubModule.xml