# Folder Structure

All folders are entirely optional, the only requirement for a SubModule to be detected by the Launcher is the SubModule base directory itself and a valid SubModule.xml

For a full example of the folder structure and contents refer to Drive:\\InstallLocation\Mount & Blade II Bannerlord\Modules\Native\

# Folder Descriptions & File Examples

  • AssetPackages - Unknown at this time, likely requires the release of the editor to create/modify these files.
    • someasset.tpac
  • Atmospheres - Refer to [Atmosphere]
    • Interpolated
      • interpolatedatmosphere.xml
    • atmosphere.xml
  • bin - Where compiled binaries should go - Refer to [Basic C# Mod]
    • Win64_Shipping_Client
      • MyModule.dll
  • GUI - For most things related to Gauntlet.
    • Brushes - For Gauntlet Brushes.
    • Prefabs - For Gauntlet Movies.
  • ModuleData - For any general data related to your mod that is in XML format (e.g. items/cultures/gametexts).
  • SceneObj - For your scenes.
- MyModule
	- AssetPackages
		-- assetpackage.tpac
	- Atmospheres
		- Interpolated
			-- interpolatedatmosphere.xml
		-- atmosphere.xml
	- bin
		- Win64_Shipping_Client
			-- MyModule.dll
    - GUI
        - Brushes
        - Prefabs
    - ModuleData
    - SceneObj
    - SubModule.xml