# equipment
# Parent node
# Child nodes
- None
# Attributes
# id
type:
Item reference
example:Item.aserai_horse
The Item ID reference# slot
type:
string
possible values:Head|Body|Leg|Gloves|Cape|Item0|Item2|Item3|Horse|Item1|HorseHarnessexample:Head
The slot of the item# amount
type:
int
example:20
The amount of projectiles an Item has. (arrows, javelins etc.)