# Scene
# Parent node
# Child nodes
# Attributes
name | terrain | forest_density | is_siege_map | is_village_map
# name
type:
string
example:{=!}battle_terrain_a (Plain)
The name of the scene# terrain
type:
string
possible values:Plain
|Desert
|Steppe
|Swamp
|Forest
example:Plain
The terrain of the scene# forest_density
type:
string
possible values:Low
|High
example:Low
The forest density on the scene
Note: the value seems to be case insensitive# is_siege_map
type:
boolean
accepted values:true
|false
default value:false
example:true
If the scene is a Siege scene# is_village_map
type:
boolean
accepted values:true
|false
default value:false
example:true
If the scene is a Village scene